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Mods para minetest
Mods para minetest








mods para minetest
  1. #Mods para minetest install#
  2. #Mods para minetest mod#
  3. #Mods para minetest mods#
  4. #Mods para minetest code#
  5. #Mods para minetest download#

More users looking at their mods and better exposure.Īlternatively, read the informal forum announcement post, and leave feedback or join the discussion.

#Mods para minetest mod#

A large group of experienced mod developers that are willing to help out improve their code.Knowing that they can take a break from Minetest when they need or choose to, and that someone will be capable of taking care of their mods.

#Mods para minetest code#

The security of knowing many more developers are looking at mod code than just one person.Well-defined mods with proper metadata that work without renaming and installation issues.Clarity as to which fork is the recommended version of a mod.A central place to find well-maintained mods.Public Domain is not defined well in many countries, so licenses such as WTFPL,.Mods do not need to be minetest-licensing compatible (meaning, GP元.0+ is fine).

mods para minetest

  • Mods should preferrably be licensed under an OSI approved license.
  • If you missed it, and would still like to become a listed member, please request another invitation. This invitation does not need to be accepted, and is merely for you (and us) to show who is participating in the minetest-mods organization. We also send all mod owners a “become a member of minetest-mods” invitation. More information on the “Transfer” procedure can be found here: Transfer Information You will be granted admin access on the moved repository. If you want to fork your moved repository back, you are obviously free to do so. In your request, please provide the following information:īy submitting a project, you acknowledge that you agree to the rules in the manifestĪfter opening a request ticket, you will be asked to initiate a “Transfer” request to move your mod. To submit your project to be added and become the maintainer of a project, submit Under circumstances (abandoned, author not responsive etc.) we will considerįorks. The original author of the Mod should be the one submitting it to the minetest-mods Mods here should be stable (at least in the master branches).Īll mods should work well together. Minetest could/would do the same.This project exists to provide a semi-trusted source of Minetest Mods. Garry's Mod became much more than the original game because of Steam Workshop. I looked into writing Mods for Minecraft, but just was sooo much harder to get started with. That is why I argue that Minetest would greatly benefit from Steam Workshop because it uses an easy to use modding language (lua) like Garry's Mod rather than Java for Minecraft. It is also so much easier to create texture packs and write Mods for Minetest than it is for Minecraft.

    #Mods para minetest install#

    The reason is that because it is so much easier to install Mods Minetest than it is for Minecraft. It's true that Minetest is in a sense an Open Source clone of Minecraft. So it growing larger than Minecraft is highly unlikely.īut go to the Developer of Minetest and tell them to put it on Steam. Minecraft already have a massive modding scene. Messaggio originale di Zefar:Minetest looks like a complete Copy+v of Minecraft. I think Minetest would be a great exception to this rule simply because of it's easy (Lua) moddability like Garry's mod. There aren't a ton of free games on Steam, but those that are on there are extremely popular.īut I know that open source games are few and far between on Steam. I believe that Minetest would grow to something far greater than Minecraft *if* it goes to Steam.

    #Mods para minetest download#

    So many more people would download it and start contributing Mods and ideas on a scale that Minetest will never see if it doesn't go on Steam. If Minetest were on Steam, it would have a huge leg up on Minecraft. Steam workshop makes it easy for many more people to contribute and use mods for your game. Steam would give Minetest a much bigger audience. There is a simple reason why this is true. The thing is that Garry's Mod has many more mods, and the quality of these Mods far surpass what is in Minetest.

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    It isn't the game itself that is fun, it is the vastness of the Mods that pretty much allow you to do anything in the game. Set this in your server configuration: serverannounce true servername My server serverdescription A server that I made. What make's Garry's Mod better than all the rest is also what makes Minetest (and Minecraft) great. That changed when I started playing Garry's Mod. For the longest time, I thought Minetest was the greatest game of all time.










    Mods para minetest